Product Design · April 2026

SkathiDesigning Six Ways to Earn From Music Into One Platform

  • SkathiClient
  • Product DesignDiscipline
  • App and webScope
  • Mobile and desktopPlatform
View live product
Skathi cover artwork in acid yellow and black with the platform shown on a tablet and a phone.

Tl;DR

A streaming app for listeners and a shopfront for the artists.

Streaming, beat licences, artist bookings, tickets, studio hire and merch. I designed the app and the web platform.

Problem

But.. how does a Nepali musician actually get paid?

Streaming pays fractions. The money is in licences, gigs, studio time and shirts — and every one of those lived in a different direct message.

My role

Ten doors on the landing page, not a menu.

Artists, beats, releases, videos, artworks, studio, events, workshops, training, shop. Every surface the platform sells is one click from the top — nothing important hides behind a hamburger.

The complete Skathi homepage, top to bottom

The whole homepage — ten category tiles, then featured releases, beats, artists, videos, studio and merch.

Browsing

A marketplace has to be browsable before it is buyable.

Eight filter dimensions and a tag row, because a producer hunting a beat thinks in key and tempo and mood — not in categories.

Beats marketplace with a tag row, eight filter dropdowns and a numbered two-column listing priced per track.

genre, tempo, key and mood — the way a producer already thinks

Buying without leaving

Compare the beat, keep the list.

The detail panel slides in over the results rather than replacing them, so working through a filtered shortlist survives every decision — and the player keeps running underneath it.

Beat detail panel open beside the listing, showing producer, tempo, tags and three licence tiers.
detailthree tiers, one glance
The same screen playing a beat, with a persistent player bar carrying transport controls and the price.
playingpreview never interrupts

The decision I’d defend

Nobody reads the licence. So stop writing one.

Licence terms became a format matrix and three plain sentences, in a panel rather than a download. What you may do with the track is answerable before you pay, not after.

a tick, a cross, and three sentences —
next to the price it applies to

Licence panel with a format availability matrix, three plain-language usage rules and the pricing tiers beside it.

The artist

One profile. Stream it, book it, buy the shirt.

Popular tracks, discography, upcoming shows, videos and merch are sections of the same scroll rather than five tabs, so a fan who came to listen can leave having bought a ticket.

A complete Skathi artist profile, top to bottom

One artist page — music, discography, shows, videos and shop, all on one page.

Booking

Name the next step on the button.

Booking an artist is a brief, not a checkout, so it runs as three labelled steps in one overlay — and the primary button says where it goes, so an organiser always knows how much is left.

Book artist overlay on step one of three, with a labelled step indicator and paired event fields.

“next” tells you nothing, so the button names the destination

The app

Eight named rows. Nothing unlabelled.

The feed is sectioned rather than algorithmic — latest, albums for you, top picks, trending, fresh releases, charts, playlists, recently played — with genre chips filtering the whole thing from the top.

The complete Skathi home feed, top to bottom
the whole feed — eight rows, one scroll
Explore tab with a full-bleed colour grid of genres over album art crops.

explore by genre

Library filtered by playlists, albums and downloads, each item labelled by source.

saved, by type

Playback

The artwork picks the palette.

Now Playing takes its colour from the cover, and the queue slides up over it with drag handles — so reordering ten tracks never costs you the thing you are listening to.

Now Playing screen with the album art filling the background, a scrubber and five transport controls.

now playing

Queue tab over the collapsed player, listing upcoming tracks with drag handles beside Lyrics and Related tabs.

queue, over the top

Song actions bottom sheet over the player with share, like, playlist and artist options.

every action, one sheet

Subscribing, and leaving

The value comes before the price. The exit asks why.

A preview carousel and the promise sit above the two plan cards, and the password rules tick off as you type. Cancelling skips the dark patterns and collects a reason instead — an exit is a product signal, not a loss to fight.

Plan screen with an app preview carousel above yearly and monthly cards.

value, then price

Password screen ticking off three requirements in real time as the user types.

rules tick as you type

Cancellation screen offering seven reasons before confirming.

leaving, without a maze

Impact

Four kinds of purchase. One cart.

A beat licence, an album, a t-shirt and a gig ticket are wildly different transactions. Tabbing them inside one cart, under one running total, is what stops the platform feeling like four websites wearing the same logo.

Cart tabbed across beats, albums, shop and events with per-seller grouping and a running order summary.

one total, whatever kind of thing you are buying

The Skathi merch shop, top to bottom

The shop that feeds the fourth cart tab — filterable by gender, artist and new arrivals.

What this taught me

Designing a marketplace means designing for the person selling, too.

Listeners only needed the app to be good. The artists needed a licence someone would actually agree to, and a booking form that did not lose them the gig.